TRO,
Don't get me wrong. I am not complaining that the Level 3 Semafors repaint. On the contrary, I am suggesting that we actually count how many times they have repainted during a trend run, since that may statistically significant.
Closest analogy might be the TRO_Bar_Stats2 indicator which counts how many red or green candles there have been in a row. Why? Because if you have say 4 or 5 same color candles in a row, then the likelihood of a reversal is higher than if you have had just one or two candles of the same color in a row. Similarly, what I am suggesting is that it might be statistically relevant to know how many times in a recent run the Level 3 Semafor has repainted itself, on the assumption that there is a greater statistical chance of a reversal after the second (or greater than second) repaint of the Level 3 Semafor.
Richard
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- TheRumpledOne
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TRO2009_OpenDiff
TRO,
On another topic altogether, TRO2009_OpenDiff, which BTW is very useful, works fine on the H1, but as as you change to H4 or D1, the numbers change (i.e. delta from the open). Is there any way to make this indicator retain the proper deltas and you change time frames?
On another topic altogether, TRO2009_OpenDiff, which BTW is very useful, works fine on the H1, but as as you change to H4 or D1, the numbers change (i.e. delta from the open). Is there any way to make this indicator retain the proper deltas and you change time frames?
- TheRumpledOne
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Dosen't bother me what you call stuff, kind of amuses me that people get bent outta shape, I can understand why they do however. Donations tend to be to gifts to charitable organisations or for a cause.
More importantly, by (legal) definition they preclude a "reciprocal consideration". It could be argued that the indicators constitute a "reciprocal consideration".
Not sure why I posted this really, you can dress them in a frock and call them Shirley as far as I am concerned I enjoy your contributions to the trading community and certainly don't want to make waves. I just thought I'd try and put the other point of view in a calm non emotional way. (Which the detractors rarely do).
More importantly, by (legal) definition they preclude a "reciprocal consideration". It could be argued that the indicators constitute a "reciprocal consideration".
Not sure why I posted this really, you can dress them in a frock and call them Shirley as far as I am concerned I enjoy your contributions to the trading community and certainly don't want to make waves. I just thought I'd try and put the other point of view in a calm non emotional way. (Which the detractors rarely do).
- TheRumpledOne
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I got the "donations model" for the Sierra Club. If you send them a $20 contribution, they send you a backpack or whatever the current "thank you" gift is.
Also, "shareware" is supported by donations.
One person told me the detractors are sore losers. If they were winners, they would be having fun with their money and wouldn't have time to waste posting "hate mail" on forums.
Also, "shareware" is supported by donations.
One person told me the detractors are sore losers. If they were winners, they would be having fun with their money and wouldn't have time to waste posting "hate mail" on forums.
IT'S NOT WHAT YOU TRADE, IT'S HOW YOU TRADE IT!
Please do NOT PM me with trading or coding questions, post them in a thread.
Please do NOT PM me with trading or coding questions, post them in a thread.
- Patch
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TRO
I have some questions about the TRO2009_WICK_COUNT_UI indicator in the donational distribution 2009.12.31 update. I've gone through the code a few times but it is pretty much Greek code to me at this point.
I see the code below that defines the ranges accumulated:
extern int iLevelStart0 = 0;
extern int iLevelEnd0 = 2;
extern int iLevelStart1 = 3;
extern int iLevelEnd1 = 4;
extern int iLevelStart2 = 5;
extern int iLevelEnd2 = 9;
extern int iLevelStart3 = 10;
extern int iLevelEnd3 = 19;
extern int iLevelStart4 = 20;
extern int iLevelEnd4 = 29;
extern int iLevelStart5 = 30;
extern int iLevelEnd5 = 39;
extern int iLevelStart6 = 40;
extern int iLevelEnd6 = 49;
extern int iLevelStart7 = 50;
extern int iLevelEnd7 = 59;
extern int iLevelStart8 = 60;
extern int iLevelEnd8 = 69;
extern int iLevelStart9 = 70;
extern int iLevelEnd9 = 79;
extern int iLevelStart10 = 80;
extern int iLevelEnd10 = 999;
In level 0 is 0 to 2
level 1 is 3 to 4
If the wick is 2.5 pips using MBT, will that be counted in level 0 or level 1?
If I wanted to get a count of the number of 0 pip wicks, then get the number 1,2,3,4,5,6,7,8 pip wicks, how would I do that with 1 containing all wicks >0 and <=1, 2 all wicks >1 and <=2? etc. In the chart I wonder what exact number of pips would give me a 90% cum.
Also, can the levels be say 1.0 to 2.5 pips?
Could you make a change in the %column so it cumulates and shows for each increasing level the total % the pips for each group going up from zero to the 11th group add up to. The reason being with the BZ I am always adding the cum %s to decide on my entry pips above the open based on the % likelihood of not being knocked out 80 to 90% of the time.
In the screen shot below, range 1 % is 41.67%; range 2 cum % is 79.17%; and range 3 cum % is 100%. So to pick up almost 80% I would add 4 pips to the candle open to meet my goal of 80%.
Thanks for all you do and this terrific indicator.
Patch
In The BZ
In VA
I have some questions about the TRO2009_WICK_COUNT_UI indicator in the donational distribution 2009.12.31 update. I've gone through the code a few times but it is pretty much Greek code to me at this point.
I see the code below that defines the ranges accumulated:
extern int iLevelStart0 = 0;
extern int iLevelEnd0 = 2;
extern int iLevelStart1 = 3;
extern int iLevelEnd1 = 4;
extern int iLevelStart2 = 5;
extern int iLevelEnd2 = 9;
extern int iLevelStart3 = 10;
extern int iLevelEnd3 = 19;
extern int iLevelStart4 = 20;
extern int iLevelEnd4 = 29;
extern int iLevelStart5 = 30;
extern int iLevelEnd5 = 39;
extern int iLevelStart6 = 40;
extern int iLevelEnd6 = 49;
extern int iLevelStart7 = 50;
extern int iLevelEnd7 = 59;
extern int iLevelStart8 = 60;
extern int iLevelEnd8 = 69;
extern int iLevelStart9 = 70;
extern int iLevelEnd9 = 79;
extern int iLevelStart10 = 80;
extern int iLevelEnd10 = 999;
In level 0 is 0 to 2
level 1 is 3 to 4
If the wick is 2.5 pips using MBT, will that be counted in level 0 or level 1?
If I wanted to get a count of the number of 0 pip wicks, then get the number 1,2,3,4,5,6,7,8 pip wicks, how would I do that with 1 containing all wicks >0 and <=1, 2 all wicks >1 and <=2? etc. In the chart I wonder what exact number of pips would give me a 90% cum.
Also, can the levels be say 1.0 to 2.5 pips?
Could you make a change in the %column so it cumulates and shows for each increasing level the total % the pips for each group going up from zero to the 11th group add up to. The reason being with the BZ I am always adding the cum %s to decide on my entry pips above the open based on the % likelihood of not being knocked out 80 to 90% of the time.
In the screen shot below, range 1 % is 41.67%; range 2 cum % is 79.17%; and range 3 cum % is 100%. So to pick up almost 80% I would add 4 pips to the candle open to meet my goal of 80%.
Thanks for all you do and this terrific indicator.
Patch
In The BZ
In VA
- Attachments
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- Wicks chart.gif (22.03 KiB) Viewed 6541 times
ENOUGH being a Yalie for me Back to the Sea. "What i can lose, i can win" "YES YOU CAN" - dragon33 -"Pick one method and one pair and stick with them until you master it. "The choice is yours - success or failure." TRO
One person told me the detractors are sore losers. If they were winners, they would be having fun with their money and wouldn't have time to waste posting "hate mail" on forums.
Odd places forums. Face to face a laugh and a smile allows you to say things you would never get away with on a forum. Emoticons don't seem to cut it in the same way. Having said that the vitriol is sometimes barely concealed. I'm inclined to agree, people with so much anger are unlikely to lead fulfilled lives.
On the other hand there are people like me, a sad old pedant, or so my girlfriend tells me.
Odd places forums. Face to face a laugh and a smile allows you to say things you would never get away with on a forum. Emoticons don't seem to cut it in the same way. Having said that the vitriol is sometimes barely concealed. I'm inclined to agree, people with so much anger are unlikely to lead fulfilled lives.
On the other hand there are people like me, a sad old pedant, or so my girlfriend tells me.
- TheRumpledOne
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Patch wrote:TRO
I have some questions about the TRO2009_WICK_COUNT_UI indicator in the donational distribution 2009.12.31 update. I've gone through the code a few times but it is pretty much Greek code to me at this point.
I see the code below that defines the ranges accumulated:
extern int iLevelStart0 = 0;
extern int iLevelEnd0 = 2;
extern int iLevelStart1 = 3;
extern int iLevelEnd1 = 4;
extern int iLevelStart2 = 5;
extern int iLevelEnd2 = 9;
extern int iLevelStart3 = 10;
extern int iLevelEnd3 = 19;
extern int iLevelStart4 = 20;
extern int iLevelEnd4 = 29;
extern int iLevelStart5 = 30;
extern int iLevelEnd5 = 39;
extern int iLevelStart6 = 40;
extern int iLevelEnd6 = 49;
extern int iLevelStart7 = 50;
extern int iLevelEnd7 = 59;
extern int iLevelStart8 = 60;
extern int iLevelEnd8 = 69;
extern int iLevelStart9 = 70;
extern int iLevelEnd9 = 79;
extern int iLevelStart10 = 80;
extern int iLevelEnd10 = 999;
In level 0 is 0 to 2
level 1 is 3 to 4
If the wick is 2.5 pips using MBT, will that be counted in level 0 or level 1?
If I wanted to get a count of the number of 0 pip wicks, then get the number 1,2,3,4,5,6,7,8 pip wicks, how would I do that with 1 containing all wicks >0 and <=1, 2 all wicks >1 and <=2? etc. In the chart I wonder what exact number of pips would give me a 90% cum.
Also, can the levels be say 1.0 to 2.5 pips?
Could you make a change in the %column so it cumulates and shows for each increasing level the total % the pips for each group going up from zero to the 11th group add up to. The reason being with the BZ I am always adding the cum %s to decide on my entry pips above the open based on the % likelihood of not being knocked out 80 to 90% of the time.
In the screen shot below, range 1 % is 41.67%; range 2 cum % is 79.17%; and range 3 cum % is 100%. So to pick up almost 80% I would add 4 pips to the candle open to meet my goal of 80%.
Thanks for all you do and this terrific indicator.
Patch
In The BZ
In VA
In level 0 is 0 to 2
level 1 is 3 to 4
If those were the only 2 levels, then if X is >= 3, it gets counted in level 1 otherwise, X is counted in level 0. The second number is for display purposes.
Levels can NOT have decimals.
No changes to 2009 indicators unless there is a coding error.
IT'S NOT WHAT YOU TRADE, IT'S HOW YOU TRADE IT!
Please do NOT PM me with trading or coding questions, post them in a thread.
Please do NOT PM me with trading or coding questions, post them in a thread.
Please add www.kreslik.com to your ad blocker white list.
Thank you for your support.
Thank you for your support.